Your teams today.
Your next pull mapped.
More teams. No shared resonators.
Find what you can build—and who makes it better.
One roster. Every possibility.
Maximize your ready-to-play teams, with each resonator used once. There is no fixed team-count cap.
Other teams in your roster
These alternatives may share characters with your selected lineup.
Meet your resonators.
Select everyone you own. Your lineup updates automatically.
Your next pull. Your next lineup.
Choose which pulls to compare. Every card shows what changes for your roster.
A team for your favorites.
Build around an unused resonator or a favorite you are waiting to pull. Find their partners and see your future lineup.
Who would you like to play?
Suggestions prefer owned, available limited 5-star substitutes for the same slot. Your selected favorite and manual team choices take priority; protected or already-used characters are unavailable.
Keep your strong teams intact
Teams rated 85/100 or higher are protected automatically. This uses our editorial ratings, not calculated damage. Lock any other team you want to keep, or explicitly unlock one to explore changes.
Your teams. Clearly explained.
Sources, coverage and how the planner makes its choices.
Transparent by design.
What “best” means here
The planner searches the sourced team library for the largest set of teams that don't share a character. Ties use the sum of editorial team ratings, not simulated damage. Rover variants count as one character. Search limits are disclosed if reached.
These are roster suggestions, not a Tower vigor or floor optimizer. Weapons, sequences, builds, player execution and enemy matchups can change your results.
Budget & pull priorities
Budget means accessible team compositions as defined in the guide library; it does not mean every character is free or guaranteed. Pull radar can replace or reshuffle teams, maximizing team count before editorial rating. Character focus requires a team containing your selected unused or not-yet-owned resonator, while keeping protected teams intact. Teams rated 85/100 or above are locked by default; you can change each lock. Only unlocked teams may be replaced. Focus plans are ordered by fewest missing characters, then independent team count, then the selected character’s team rating. Both pages show before-and-after lineups. Automatic lineups prefer an owned, unused limited five-star over an accessible character when a sourced trio supports that exact one-slot substitution. A standard five-star or Rover counts as accessible, not guaranteed free. The premium filter and explicit focus choices take priority. Character focus keeps every same-pull team variant selectable. Focus plans require every listed missing character, including the favorite if not owned.
Banner availability never changes team strength. Reported dates remain labeled, and old windows are hidden automatically.
Guide coverage
Fan project. Not affiliated with Kuro Games. Character artwork belongs to its respective rights holders. Image provenance and guide links are provided below.
Guides behind your teams
Each source count includes the teams it supports; a team can have multiple sources. Older guide options are labeled in their team notes.